GP SP 0.6b Released

게임보이 어드밴스 에뮬레이터의 최고봉 GP SP v0.6b가 릴리즈되었습니다.

— Release log —

(legend: # bug fix, + feature addition, @ optimization)

v0.6 – (still beta quality, look out for new bugs)

NOTE: Please include gpsp.cfg with EBOOT.PBP, this shouldn’t be
necessary but I think it is right now.

# Fixed a nasty bug that shouldn’t have made it into the initial
  release; a lot of games that TECM.. erm.. crash won’t anymore.
  NOTE: This doesn’t mean that no game will ever crash, freeze,
  otherwise not work.
# Fixed some crashes in the GUI and the ability to “go up” past
  ms0:/PSP. Made the “go up” button square like it was supposed to
  be (instead of cross).
+ There’s now a menu that you can access, by default press right
  while holding down triangle for the frameskip bar.
+ Menu option: resize screen aspect ratio, the default is now
  “scaled 3:2” which makes it look more like a normal GBA. You
  can use “fullscreen” (what it was like before) or “unscaled 3:2”
  (tiny but pixel for pixel like a GBA)
+ Menu option: You can now load new games while the current one
  is running.
+ Menu option: You can now restart the currently running game.
+ Menu option: Frameskip variation – this defaults to “uniform”
  whereas it defaulted to “random” last release. Basically, turn
  it on random if you find that frameskip causes flickering
  animations to make things disappear. Other than that it will
  generally look better on uniform.
+ GUI and file loading now have “auto repeat” on the buttons so
  they’re not such a pain to navigate.
+ Menu option: Added support for 128KB flash ROM, some games
  require it (Pokemon Firered/Leaf Green, Super Mario Advance 4),
  turn it on before running the game to make sure it works.
  NOTE: There are some versions of these ROMs that have been
  hacked to get around their 128KB flash, and may not even work
  properly at all. Look out for them, these games should save
  128KB save files after you set the setting to it, IF they use
  128KB flash.
+ Menu option: Added ability to make the .sav files only update
  when you exit the emulator, use with extreme caution (in other
  words, it’s not a good idea to use something like this in beta
  quality software if you care about your saves). Does NOT update
  if you exit through the home button, don’t use the home button
  if you can help it.
+ Zip support thanks to SiberianSTAR. It will load the first file
  with the extension .gba or .bin that it finds.
+ Menu options are saved to gpsp.cfg. Note that it does not save
  frameskip options or flash ROM options because these are very
  per game particular.
+ The emulator will now try to save backup files to something
  more matching the backup size than a fixed 64KB.
@ Loading ROMs and the auto save of the .sav files is MUCH faster
  now. Thanks for the heads up on how to improve this from pollux!
@ While coding for the screen resize code I found that SDL just
  wasn’t cutting it and had to code for the GU myself. Turns out
  the new code is faster (but because it is render code any
  improvement will be diminished to nothing as frameskip is
  increased). Special thanks to Zx-81 for the tips on this one
  and for his GU code in the PSPVBA source as an example.
@ Added some games to game_config.txt. Note that not all versions
  of these ROMs will work with these options, try to use the USA
  version if possible.
_M#] []GP SP v0.6b[/DN]

출처 – PSP-Hack

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